Earlier today I received an email that the next White Dwarf (April's edition/ released in March) was seen, and in it, Tyranids were spotted. Exactly what it was that was seen is still a mystery, but its still exciting to think that our favorite bugs might just be next for some sort of an update or release.


Please note that this is a rumor, and that this email's content was edited for posting.

via the Faeit 212 inbox from an anonymous source
Tyranids is next month. Not sure whats coming exactly, but the info was spotted from an upcoming WD due out at the end of march.

73 Comments:

  1. I would love if this is true.

    Though, that'd mean the release schedule rumors are off (I'm sure WD codex updates are hard to see coming on the radar, though), and that Tyranids are getting an update as part of/in lieu of the prophesied model wave.

    I really hope this isn't a case of mistaken identiy, and it's just Tyranids being featured in a batrep or something...

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    1. I'd be more inclined to believe the latter. Though the wishlisting side of me would like to point out that they buffed mycetic spores in last months faq. Could be in prep of a spore model release. Also they released nids and wolves side by side last january....also these are the two armies I play...surely it cant all be coincidence

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  2. I hope we get a new codex, but I welcome any love for my bugs. This would coincide with the rumors of nids being a high priority at gw.

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  3. In the back of the newest White Dwarwf (daemon release), there is a photo of a a squad of Thunderwolves surrounding a Hive Tyrant. They labeled it as a Parting Shot and had some fluff quote about Thunderwolves. Take that for what it's worth.

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    1. Well, the back of the White Dwarf foreshadowing what's to come hasn't REALLY been the case for about 9 months, so I wouldn't take that too seriously.

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    2. Dosent that have just as much if not more implication that the wolves are coming ? This rumor confuses me.

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    5. Well, it kind of has. Last month there was a Necron flyer, and then we had 'Death from the Skies' mid-month.
      At the end of Jan's WD we had a giant spider, which later appeared in the following month's batrep against the new Chaos Warriors.
      Obscure, certainly, but there are hints there.

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  4. This would be a real surprise. Welcome, nonetheless!

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  5. Replies
    1. That was my first though.

      Maybe it's the flier! ;)

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  6. still two fourth edition books over here, in the corner... alone.

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    1. and that's where they'll stay muh ha ha ha ha! Just kidding it does suck.

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    2. You mean four, right?

      Or five. Depends on how you count Sisters of Battle.

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    3. Well, for one, no army got as readily under-handed as the Tyranids did with Cruddace's take on them. Sisters are still showing well in tournaments. Tyranids have been the laughing stock since their 5th edition book hit. 6th made them even worse!

      Multi-assault is bad, Genestealers can't assault the turn they arrive from outflank, their monsters have the lowest average toughness and armor saves of any monsters in the game, they have more non-plastic models than any other army (besides Sisters...who never really were a REAL army), and have the worst unit composition. An allegedly swarm army that fields a bunch of 1-3 units who are all bad at what they do. The biggest threat to ALL races, the only truly alien race from outside the galaxy, no possibilities of diplomacy, forming an allegiance or truce, unaffected by the Warp or taint of Chaos in general, one all-consuming goal...

      They are supposed to have a mass large enough to swallow galaxies whole and instead they show up and lose battles. Their fluff is full of them losing battles. Their monsters are all over-costed, under-powered, and their rules are just plain bad.

      They desperately need it, and they typically sell better than either Tau, Black Templars, or even Eldar.

      Furthermore, GW tends to work by inspiration, not just with the most out-dated. Some armies require more risk and larger logistical issues to be viable sellers, like Necrons and Dark Eldar.

      Besides, with the current release clip of an army a month, does it really matter if Tyranids come before Tau?

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    4. Judging from the big tournament results nids seem to be one of the best armies out there, along with daemons and wraith heavy necrons. All of them at least halfly assault oriented armies. Assault isn't dead.

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    5. I agree. Nids got some huge boosts with 6th.

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    6. The New nid dex will Balance this Out :D
      Just like it will for demons.

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    7. Archibald hit the nail on the head, I know nids got a boost with 6th but 70% of the codex is unusable. There is one usable list with little wiggle room, do I take more dev guants or ymarls. The way the fluff is written nids should be the most powerful army in the game.

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    8. As much as I would like a new Tau codex, I would actually be completely happy with a comprehensive FAQ/Errata from both GW *and* Forge World to bring abilities and costs in-line with the 6th ed codices.

      I fear that a new codex will ruin the good fluff, and suddenly bring in absurd stuff like Wolves riding Wolves or bro-fisting necrons.

      Heh, I can just imagine that suddenly a hive fleet decide to join the greater good and suddenly Aun'va is high-fiving a trygon...
      Oh gawd I hope Matt Ward doesn't read this comment...

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  7. Tau and Eldar? Yeah, every night I pray to Phil Kelly.

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    1. GW has heard your prayers and have decided to bless you with Matt Ward! Just kidding.

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    2. Plus Black templar and Orks Orks Orks Orks!

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    3. Plus Black templar and Orks Orks Orks Orks!

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    4. "All praise the Kelly. 6's be with you."

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  8. This better not be true. Tau is the 2nd oldest dex and needs some love.

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    1. Tau and Eldar need a REAL codex, not some WD fixer-upper. Let the bugs have a fighting chance and hold out for something in a hard cover, only be upset if you DO get a WD codex for Tau.

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    2. The Tyranids are awful in the current environment and rules set, even compared to Tau and Eldar. In fact, they can't even touch either of those armies, all things equal.

      Age of the book doesn't matter as much as inspiration, power deficiency, and selling logistics. Plus, Tyranids have always made for a much bigger, more epic story arc than either Eldar or Tau.

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    3. I play Tyranids and I still have a pretty good time swarming and devouring my enemies. I fight almost all armies except Sisters of Battle. But then again I mainly field devourer gants with poison sac tervigons and carnifex broods :P

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    4. But tau is very badlancend! :D
      Other dexes need to be Balanced more!

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    5. I love how some people keep saying Nids suck hardcore with 6th, but haven't Nid armies won like the last 4 or 5 major tournaments? I think alot of those players who say they suck are too stuck in the past when Nids were OP (2nd and 3rd). Either that, or they just play alot of Necrons :)

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    6. The thing is Tau and Eldar still work in the current game.. Having a great allies chart means they see use as both primaries and detachments.

      Tyranids on the other hand, have like one way to play and their book is a mess. Just because it's a newer book, doesn't mean it's better than Eldar or Tau.

      That said, BT/Eldar/Tau are all really old books and I hope GW sticks to this new format and keeps pushing books out! Would be great to get all the armies on a relatively similar level.

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  9. It is probably just a sign of things to come, like the daemons WD update was. They will probably still be after Tau and Eldar.

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  10. It's just an update, not a full release. Harpy, point adjustment making Tervigons more expensive.

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    1. Have you seen it? If so, has the Harpy got new rules?

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    2. hope tervigons dont get more expensive :(

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    3. I don't see them going out of their way to nerf a hard up, no ally, already over costed codex.

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  11. NOOO!! I only just spent $2000 just last week making a huge Nid army!!!

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  12. This is way out of left field,that's for sure. Though I do think they probably will do a minor release rather than a fifth codex/army book in a row.

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  13. So we get lots of Tau rumors....then this? Doesnt seem right.

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    1. Doesn't seem right according to who?

      I think it simply shows that the rumor-mongers are as clueless as the rest of us.

      I hope this is true.

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    2. I could see 'nids getting a WD dex, and set to get a 'nid codex in say.. juneish.

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    3. Well....This is typically because saying any Tau rumor in general is almost a running joke now.

      *chuckles silently* "Hey guys, I think I might have seen some new Tau...over there!"

      Besides I'll agree that Nids need it more than Tau. Tau need a codex, while Nids just need an update maybe a new model or two.

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  14. If it's anything new, it's probably the long awaited spores and harpies.

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    1. Very good point. Could be a model release with some tweaked, 6th edition rules that preface something greater to come. Like the little Demons release before the big release. Still, one would have thought we'd have seen little Tau and Eldar releases before their books.

      Just saying...

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  15. Do people seriously think nids are worse in 6th? Sure the genestealers got screwed but there are some extremely solid builds around and they put it a decent performance at tournaments. Biomancy all round and good psychic defence.

    As ever if you try to use a 5th ed list it won't be great in 6th.

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    1. +1
      It's easier to jump on the tyranid bandwagon that it is to make a decent 6th ed army list. Guess which one most 'nid players go for?

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  16. It's April: it's supposed to be a joke.

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  17. Are they seriously going to take one of the most powerful armies in the game and make it even stronger? Seriously, if you think Tyranids are bad, you are either delusional or just playing your army wrong. Tyranids basically wipe the floor with any army that they face.

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    1. Although technically true, there are two armies that seem to give Tyranids a run for their money:

      RavenWing
      Dark Eldar

      Mostly because they have maneuverability and fire power.

      So I really don't know what Tyranids players are complaining about to be honest. Some of the complaints I hear are people complaining about the fact that they can't play as they wish. To that I say: Welcome to any other 40k army. You use what works and hopefully what works fits your playstyle. If it doesn't then maybe Tyranids isn't your army.

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    2. As DA player, I have no idea how you could think that a Ravenwing list could give any army a run for their money.

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    3. He means any GOOD Player. Its about how Good is a Army if youre Opponent knows what to do!

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    4. I don't know what you're trying to say, but Ravenwing are badass now.

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    5. Tyranids have some strong options (that were only made strong due to 6th edition rule changes). The issue is that they're still dealing with the abortion of a codex that (Cruddace?) left them with. Lots of very stupid design choices, awful model support from GW, and very little variation in what can be played if you don't want to be wiped in seconds. Are there other armies suffering from this exact same situation? Yes, but this is a good sign that maybe GW is trying to rectify that, and give armies more variety.

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    6. I don't know about Ravenwing, but Dark Eldar isn't a huge problem for me.

      I love my Nids and do fairly well with them, usually tabling the other player.

      I really want a new Tau dex and Edlar codex first - but wouldn't mind a harpy model.

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  18. As long as it's not Cruddace touching my bugs...

    I'm guessing it's a quick fix and harpy release. I hope. Something.

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  20. Nids have been winning tournaments in my area, so all these nid players need to crawl back into their holes. They clearly don't know how to play their army in 6th if they think they need an update/codex.

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    1. Or maybe their opponents in "your area" are bad?
      Its pretty retarded to use such a small sample size, personal experience even, and then claim the army "does not need an update/codex". Do viable units exist in the codex? Yes. But thats not realy because the unit is that good, its because of changes to how flyers and fearless work now. With the overcrowded elite slot and kinda mandatory HQ selections there are just a few builds you can use if you don't want to get crushed without much chance.
      But maybe you are just trolling badly, who knows.

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    2. +1, it's not that tyranids can't win, it's that there's very little variation in the army if you want to win.

      Personally though, give me Mycetic Spore models, and all is forgiven... and then eaten.

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    3. That's my thought, too. I've won more than I've lost, but it's because I use the same few builds. I'll occasionally throw in a unit like Lictors, but outside of flavor, they're never worth it.

      I really want a spore model and have foregone getting those goofy-looking dragon eggs, or just flat-out bad third-party models. But that's another thing, let's just go through the codex:

      Biovore: 4th edition model, Finecast
      Broodlord: 4th edition model, Finecast
      Carnifex: 4th edition model, Nerfed
      Deathleaper: 4th edition model, Finecast
      Doom of Malantai: No model
      Gargoyle: NEW MODEL, plastic
      Harpy: No model
      Hive Guard: Finecast
      Hive Tyrant: 4th edition model* (now plastic with a couple extra bits)
      Hormagaunt: 3rd edition model
      Lictor: 4th edition, Finecast
      Mawlock/Trygon: New model
      Mycetic Spore: No model
      Old One Eye: 3rd edition model, Finecast
      Parasite of Mortrex: No model
      Pyrovore: New model, Finecast with the worst rules in the game
      Ravenor: New model, plastic
      Ripper Swarm: 3rd edition model
      Sky-slasher Swarm: No model* (FW model)
      Swarmlord: "New" model (comes in tyrant box)
      Termagant: 3rd edition model
      Tervigon/Tyrannofex: (awesome) new model and the rules for the terv make it basically mandatory
      Tyranid Warrior: 3rd edition model
      Tyranid Prime: No model
      Tyranid Shrike: No model (FW wings)
      Tyrant Guard: (godawful) 4th edition model
      Venomthrope: (awesome) new model (another mandatory unit)
      Ymgarl Genestealer: no model (kind of)
      Zoanthrope: 4th edition model

      Count all the finecast there and all the models that are either missing or two or three generations behind. Even the Terv/T-fex model looks a bit dated compared to some of the other plastics that have rolled out in the same time period.

      Add to that the fact the codex, now four years old, bumped up the point cost, made the majority of units utterly worthless, and downed their stats and further marginalizing them, it was just an awful blow.

      The reason 'nids are winning, I suspect, has more to do with the players than the armies.

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    4. Agreed. In my experience bugs never win....

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    5. Don't know about that. Bugs have some of the best tactics for dealing with screamer/flamer spam lists. I have seen a few battle reports now where they get decimated by bugs.

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    6. I guess my point is this: are the battle reports where people are getting decimated by bugs a wide variety of builds? Are the players of equal experience?

      In my experience, most 'nid players are fairly experienced (I've been around since 2nd edition and have been playing tabletop wargames for years before that). 'Nids, since 3rd, have been a finesse army - which is weird since they're also an assault army. This was changed up a bit in 4th, where they got a big bump, but the "new" codex absolutely decimated those tactics.

      The few viable builds practically require some combination of the following units: Swarmlord, Doom, and Tervigon. While flavorful, and I do try to play my armies flavor-wise, most of the other units are way more point-heavy than their stats suggest.

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  21. Hoping for an update as I really can't afford a full codex release atm. Hopefuly Harpy gets an update/new unit for the supposed duel kit.

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  22. I would like to get some real spores so I can throw these stupid mega block dragon eggs in my sons toybox.

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  23. So, a metal or Finecast model gets the plastic treatment (my money is on a Biovore/Pyrovore dual kit), Harpy (dual kit? Wyvern would be a name not yet used on another unit?), Shrike and Skyslasher swarms finally get done, and probably there's a completely new entry as well. All will get a hilariously OP statline, and to fix this, the nerfhammer will strike then entire army once the codex hits (The List would point to late 2014, having no Nids on it).

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  24. Tyranids getting something? Must be a nerf.

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